Gamadin
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The Books



The Gamadin 6 Book (so far) Sci-fi series is a present-day, young adult, adventure written by Tom Kirkbride.
The adventure begins when a couple of teenage surfers rescue a half-alien socialite,
a B-movie actor, and his bodyguard off the California coast,
that changes their lives forever with the discovery
​ of an ancient, 17,000 year old Gamadin spaceship: 

and She still works! 

Gamadin is not about surfing.
It is about love, honor, survival, and the courage and responsibility
that one must have to possess the galaxy's most powerful weapon!

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Book I: Gamadin: Word of Honor  ISBN: 978-1-9345720-6-1 1st Ed. Hardback
                                                                               ISBN: 978-1-9811204-6-8  2nd Ed. Paperback ✣
                                                                                                ISBN: 978-0-9840643-2-8  Digital Ed.

Sixteen-year-olds Harlowe Pylott andMatt Riverstone ditched school to bodysurf the killer waves at the Wedge when their fun is interrupted by a yacht capsizing from rogue wave. After rescuing the famous movie star, Simon Bolt, and the half-alien socialite, Leucadia Mars, from certain death, Fate, unbeknowst to the boys, has sent them on the most perilous ride of their lives. Robobs and the undog are only the beginning. Dakadude alien killers and black beasts have swooped down from the heavens looking for the galaxy's most powerful weapon: an ancient Gamadin spaceship named Millawanda.

If the Daks cannot capture Her, they will kill her while she is still weak and unprotected . . . along with the Earth and anyone else who gets in their way!


                                                                                                           ✣ 2nd Ed. Paperback & Digital Ed. have 3 additional chapters


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Book II: Gamadin: Mons          ISBN: 978-0-9840643-0-4   1st Ed. Hardback
                                                            ISBN: 978-1-9811362-1-6   2nd Ed. Paperback  
                                                            ISBN: 978-0-9883633-5-9 Digital Ed.                                                     

Millawanda has parked Harlowe and his friends on a planet with no life, no breathable atmosphere, no beaches, and no In-N-Out Burgers at the edge of the solar system's largest extinct volcano. Our young heroes are broken, hungry, and lost, with no knowledge or skills as to operating the most powerful warbird in the galaxy. Survival, then, becomes a minute-to-minute existence. If that were not enough, a military presence conscripts their souls, while back home, their families must contend with . . . 
a government that wants its property back!


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Book III: Gamadin: Distant Suns       ISBN: 978-0-9840643-1-1  1st Ed. Hardback
                                                                                               ISBN: 978--1-9811373-1-2  Paperback
                                                                                               ISBN: 978-978-9840643-5-9 Digital Ed.

Homesick and eager to find a date and catch a few waves, Captain Harlowe Pylott and his new Gamadin crew are minutes from touchdown, when their homecoming is interrupted by a distress call that sends them on a perilous journey light-years from Earth. The empire that crushed Neeja, the planet he made a solemn vow to save, is now on the verge of seizing the entire galactic quadrant. The only things that stand in its way are the Gamadin, the love of a girl, and a lone ship from the distant past.



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Book IV: Gamadin: Gazz           ISBN: 978-0-9840643-6-6  1st Ed. Hardback
                                                                                 ISBN: 978-1-9811408-2-4  Paperback
                                                                                 ISBN: 978-0-9840643-7-3  Digital Ed. 

Harlowe was surfing in the South Pacific when Riverstone called in a panic from the Omini Prime quadrant. All life on the planet Gazz was about to be wiped out by a lethal gamma ray burst (GRB) in eleven days. According to Wiz, saving the planet with Millawanda’s forcefield was a “slam dunk.” Millie saves the planet, but at a cost: her power is sucked dry! Unable to maintain orbit, Millawanda plunges into the planet’s ocean. Adding to the tragedy, Riverstone, Lu and Sizzle have vanished and a second GRB will hit the planet in 37 days. But Gazz is a 15th Century planet of wind-powered ships and slithering beasts called “traas.” In a race against time, Harlowe must commandeer a pirate galleon and find the yellow crystals that will power Millawanda back to to life before his girl, his crew, his ship, the planet, and his own life are lost . . .


Additionally, at the present books 1 thru 4 of the Gamadin Book Series
​are approved for the Accelerated Reader Program throughout the United States.
Click here for more information.

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Book V: Gamadin Core**      ISBN: 978--1--5380523-7-2  Hardback 
                                                                                      
ISBN: 978-0-9883633-1-1   1st Ed. Paperback
                                                                                     
ISBN: 978--1--978-9883633-2-8  Digital Ed.
Millawanda is dying. In saving the planet Gazz, she has burned up the remaining blue crystal she had for power. She can get by on thermo-grym, but for how long?  If she doesn’t return to her origin, a place or planet named Orixy somewhere near the Galactic Core, she will not survive. A quest fraught with peril, running on only a fraction of her normal power, the Crew is dogged by ruthless killers known as “Mysterians,” as they embark on a one-way, 35,000 light-year torturous path across the galaxy that no one has traveled for over 17,000 years! 

​**The cost of publishing has skyrocketed. For this reason the Hardback Edition
   was late coming to print but is available now a
t the Gamadin Store!


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BOOK VI : Gamadin: The Wild Strain          ISBN: 978-1-5380534-0-9    1st. Ed. Hardback
                                                                                                                   ISBN: 978-0-9883633-3-5   1st Ed. Paperback
                                                                                                                   ISBN: 978-0-9883633-4-2    Digital Ed.


FOR THE GAMADIN CREW A HOMECOMING TAKES ON A WHOLE NEW MEANING!!!

Upon returning to Earth, Harlow and his crew have big plans for R&R.  Millawanda is fixed. She’s is even more beautiful, powerful, and cooler than she was when she was first commissioned, 17,000 years ago. But when they drop out of hyperspace and discover Saturn and the other planets are out of position and the Earth is eleven years out of whack, the slippery slope of time displacement  settles in. President Delmonte has been impeached, replaced by President for Life, Nootzy Shame,  Tinker and Dodger are missing, cash is no longer accepted, economic chaos is everywhere, the world is on the brink of total thermonuclear war, and The Church believes the alien saucer carries the Wild Strain of beings who have come to destroy the human race! 
​                                                                                                                   
                                                                                                                   
And they haven’t even landed yet . . . 


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Before they were Gamadin, before Fate changed their lives forever, before their discovery of an ancient starship, there was a Southern California city where they grew up. It was a normal place. They went to school, ate hamburgers, shakes, and pizza, went to the movies, played baseball, football, and surfed. It was where pretty, sun-tanned girls populated the nearby white sandy beaches, and sliding down the face of a wave at 42nd Street was what life was all about. Traveling to distant stars was the farthest thing from their playful imaginations. So what turned these fun-loving boys into future Gamadin? How did they become defenders of the galaxy? Were they born to this future? How did seemly normal boys find the character, the courage, and the sense of right and wrong necessary to serve their ultimate purpose? To find the answers, and others, lets return to this place where their lives began . . .    
​
a place called Lakewood . . .


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The Gamacode is a NON SCI-FI, apolitical, non-religious, global solution to true freedom. It has no characters or plot. The Gamacode is a serious set of twenty-one strict rules taken from Book 6, Gamadin: The Wild Strain. All Governing Bodies (GBs) on the planet must obey the rules or this planet of beings will not survive. It is that simple. They are laws that politicians, monarchs, religious bodies, officialdom, and despots must follow or they will suffer sudden and severe consequences. Make this very clear, the Gamacode does not control the beings of the planet. The Code’s sole concern is with GBs. For they, and their co-conspiritors, the banks, are responsible for taking our lives through countless wars, stealing our freedom, our liberty, and our private property for all of mankind’s history. The Gamacode, when implemented planet-wide,  will end this tyranny forever!  

The Gamacode book is  AVAILABLE at Amazon or in ebook/kindle additions  at Amazon & Smashwords.
Taken from Book 6, Gamadin: The Wild Strain, The Gamacode is a NON-FICTION, apolitical, non-religious  guide to true Liberty and Freedom for the planet!

Signed copies are now available at the Gamadin Store.

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